I’m Bonnie Gordon, and with me are Hannah Sistrunk and Patrick Galligan. We’re all on the Digital Programs team in the Archives unit at the Rockefeller Archive Center. Our primary collecting area is philanthropic foundations, and many of our donors are current organizations of varying sizes. Our archives unit is made up of over 30 staff spread out over 5 teams: Reference, Processing, Collections Management, and the D-Team, which is the 3 of us plus the Head of Digital Programs. Our team was initially formed over 5 years ago to handle everything “digital,” but has evolved from working on operational digital preservation and digitization activities to overseeing projects that allow our organization to implement a sustainable digital preservation program, described in our mission statement as providing technical support and leadership to our colleagues. Continue reading →
Following our initial release of Aurora, we’ve continued to improve the application through usability testing with RAC staff members. This process has been essential in identifying usability issues in Aurora and guiding our strategy to implement fixes to address those issues. In this post, I want to share our approach to usability testing, a summary of our findings and fixes, and our next steps.
As development of the Project Electron transfer application has continued over the past month, one important aspect of the work has been the creation of user interfaces based on the wireframes we have designed during the design planning process. In this month’s update, I will discuss how both wireframes and the resulting user interfaces (UIs) of the application are important communication tools both internally for the development team, and externally with user groups including Rockefeller Archive Center staff and donors.Continue reading →
John Dewey once stated: “We do not learn from experience…we learn from reflecting on experience.”
So, as I have just finished my first year as the Audiovisual Archivist at the Rockefeller Archive Center (RAC), I thought now might be a good time to reflect upon what has been accomplished in these last twelve months.
I recently attended the edUI conference in Charlottesville, VA. It’s a conference for web professionals working in educational institutions, and the speakers come from a variety of professional contexts including design, development, management, content strategy, and UX. For me, this conference was a chance to hear from and connect with folks outside of the archives field who are doing related work. It pushed me to think about familiar problems from a fresh perspective, build conceptual connections, strategize to improve communication across disciplines, and learn some practical approaches and skills that are not often emphasized in archives-specific conferences.
This past week, I was invited to attend a working meeting of seventeen archivists and information professionals facilitated by SAA’s Technical Subcommittee on Describing Archives: A Content Standard with the goal of drafting a new set of Principles for DACS. It was a week that was simultaneously draining and exhilarating, beginning with a blizzard that shut down most of the northeastern United States and ending with a draft of principles that repositions DACS as a standard that communicates professional values, and is also far more aligned with recent literature and theory regarding archival description. Continue reading →
Hello! I’m Hillel Arnold, and with me are Bonnie Gordon, and Patrick Galligan. We’re the Digital Programs team from the Rockefeller Archive Center, an independent archive and research center located in Sleepy Hollow, NY (yes, it’s a real place). Our team’s role is to provide technical leadership and expertise to our organization across all function areas. That’s a link there to the text of this talk, which also includes links to a number of other things we’ll talk about that you can follow if you want. Continue reading →
As I wrote in my last update, since kicking off Project Electron in September 2016, we’ve been gathering information through conversations, surveys and a literature review, and then structuring that information into user stories and personas. In line with our “open by default” licensing principle, we’re making these design artifacts available with a CC0 license, which means you can take them and use them freely in your own local environments.